Over the years, sound effects and music have been used to make video game experiences more memorable or immersive. Smart phones and mobile technologies have allowed developers to further explore the role of sound in their games. One recent release from House on Fire titled The Silent Age allows players to lead their character on a time-traveling journey where sound creates an unusual and eerie atmosphere. Learn more about the game in this episode with Nevin Eronde and Thomas Ryder.
If you’d like to try The Silent Age find it in the iTunes App store.
Sound Studio for Mac: Pro audio recording without the price.
Episode 1 Trailer:
Episode 2 Screenshots:
Read updates on Episode 2 on The Silent Age blog.
This episode featured the following audio from freesound.org:
‘Orchestra Tuning2.wav’ by gelo_papas